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== 概述 == OpenLight 球泡灯: [[文件:Openlight-bulb-1024.jpg | 800px]] OpenLight 独立控制器: [[文件:Openlight-ctrl-demo.jpg | 600px]] [[文件:Noduino-works-with-logo.png | 600px]] <br><br> == Quick Start == 快速上手视频:http://v.youku.com/v_show/id_XMTY1MTMzMjA0NA==.html [[文件:Maike-wifi-bulb-2955-all.jpg]] * 灯通电,等待 8 s左右 * 灯在红色渐变,表示灯在等待配网 * 如果不在红色渐变,请开关三次(开 – 灯亮 – 关,重复三次),可进入红色渐变等待配网状态 * 手机连接 WiFi 路由,微信扫描右侧二维码,点击 ”配置设备上网“ * 按提示输入 WiFi 密码,点 “连接”,等待配网完成(注意,设备不支持 5G WiFi,只支持 2.4G;另外企业级安全认证也不支持) * WiFi 配置完成后,微信自动进入局域网发现设备模式,其会列出设备列表 * 点击第一个设备,进入页面,在页面最下面会有 “绑定设备” 按钮 (如果已经绑定过改设备,最下面的按钮为“进入公众号”),点击按钮,完成设备绑定 * 完成后,点“进入公众号”,在公众号菜单的 “智能设备”,即可列出你绑定的所有设备,点一个设备,即可进入设备控制页 [[文件:Openlight-ui.jpg | 640px]] ;;其他说明: * 其他人需要控制设备,需要先连接到同样的路由器,在设备通电的情形下,扫描同样的二维码,点“设备已联网,跳过此步”,直接“发现”、“绑定设备” 即可在公众号菜单“智能设备里控制 * 灯泡要迁移到其他的路由,可开关三次,扫描二维码配一下网络即可,无需再绑定 * 灯泡从家移到公司,找不到原来的路由会自动进入等待配网状态(红色渐变),扫描二维码配一下网络即可 * 开关 6次(开 – 灯亮 – 关,重复 6次),可恢复出厂设置 <br><br> == Open API == Afer you guys 'Link Device' in WeChat, Enter Official Account: * click "Devices" to list your binding devices * select your OpenLight in the list, enter control page, click upright corner, then Copy URL * paste the URL into web browser (Chrome or Safari) to access the control page in browser * check the source code of the page to get the following variables: <source lang=php> var devid = YOUR_DEVICE_ID; var mqtt_uname = xxxxxxxx; var mqtt_pass = TTTTTTTTTTTTTTTT; < ---- 3600s life time var mqtt_server = xxx.xxx.xxx.xxx; var mqtt_port = xxx; </source> <br><br> === node.js === Prepare the node.js: <source lang=bash> # download the node-v6.9.1-xxx.tgz from http://nodejs.org $ tar xf node-v6.9.1-*.tar.xz $ sudo cp -a node-v6.9.1*/* /usr/local/ $ sudo npm install -g MQTTClient $ sudo npm install -g request </source> <br><br> ==== Turn Off ==== Using the node.js to switch off the OpenLigh: <source lang=bash> $ cat light-off.js #! /usr/bin/env node var opt = { username: "YOUR_mqtt_uname", password: "" }; var http_req = require('/usr/local/lib/node_modules/request'); http_req.post( 'http://api.noduino.org/user/token', { json: {user_id: opt.username} }, function (error, response, body) { if (!error && response.statusCode == 200) { console.log(body); opt.password = body.user_token; var MQTTClient = require('MQTTClient').Client; var client = new MQTTClient('mqtt.noduino.org', 1883, opt); client.connect(function () { console.log("connect ok!"); var pubopt = { qos_level: 2 }; var state = { on: 0 <---- off }; var data = '{"m":"set", "d":{' + '"s":' + state.on + '}}'; client.publish('app2dev/YOUR_DEVICE_ID', data, pubopt, function (message_id) { console.log("public ok! message_id = " + message_id); process.exit(0); }); }); } else { console.log("Request the user token failed"); process.exit(1); } } ); $ ./light-off.js </source> <br><br> ==== Turn On ==== Turn on the OpenLight: <source lang=bash> $ cat light-on.js #! /usr/bin/env node var opt = { username: "YOUR_mqtt_uname", password: "" }; var http_req = require('/usr/local/lib/node_modules/request'); http_req.post( 'http://api.noduino.org/user/token', { json: {user_id: opt.username, app_id:"mj2030064278", app_key:"0077d4829f52b1b2d668f8a82c5f5ded"} }, function (error, response, body) { if (!error && response.statusCode == 200) { console.log(body); opt.password = body.user_token; var MQTTClient = require('MQTTClient').Client; var client = new MQTTClient('mqtt.noduino.org', 1883, opt); client.connect(function () { console.log("connect ok!"); var pubopt = { qos_level: 2 }; var state = { on: 1 <---- on }; var data = '{"m":"set", "d":{' + '"s":' + state.on + '}}'; client.publish('app2dev/YOUR_DEVICE_ID', data, pubopt, function (message_id) { console.log("public ok! message_id = " + message_id); process.exit(0); }); }); } else { console.log("Request the user token failed"); process.exit(1); } } ); $ ./light-on.js </source> <br><br> ==== Setup Color ==== Change the color of the OpenLight: <source lang=bash> $ cat light-color.js #! /usr/bin/env node var opt = { username: "YOUR_mqtt_uname", password: "" }; var http_req = require('/usr/local/lib/node_modules/request'); http_req.post( 'http://api.noduino.org/user/token', { json: {user_id: opt.username, app_id:"mj2030064278", app_key:"0077d4829f52b1b2d668f8a82c5f5ded"} }, function (error, response, body) { if (!error && response.statusCode == 200) { console.log(body); opt.password = body.user_token; var MQTTClient = require('MQTTClient').Client; var client = new MQTTClient('mqtt.noduino.org', 1883, opt); client.connect(function () { console.log("connect ok!"); var pubopt = { qos_level: 2 }; var state = { red: 0, green: 0, blue: 255, <--------- outputting full power of the blue channel white: 0, on: 1 }; data = '{"m":"set", "d":{' + '"r":' + state.red + ',"g":' + state.green + ',"b":' + state.blue + ',"w":' + state.white + ',"s":' + state.on + '}}'; client.publish('app2dev/YOUR_DEVICE_ID', data, pubopt, function (message_id) { console.log("public ok! message_id = " + message_id); process.exit(0); }); }); } else { console.log("Request the user token failed"); process.exit(1); } } ); $ ./light-color.js </source> <br><br> ==== FAQ ==== <font color=red><b>If you get the following error:</b></font> <source lang=bash> /usr/local/lib/node_modules/MQTTClient/client.js:56 throw Error('user names are kept to 12 characters or fewer'); ^ Error: user names are kept to 12 characters or fewer </source> Please patch the /usr/local/lib/node_modules/MQTTClient/client.js to remove the line of checking the length of username and password: <source lang=bash> --- a/client.js +++ b/client.js @@ -52,10 +52,10 @@ var Client = exports.Client = function (host, port, options) { options.alive_timer = 30; options.ping_timer = parseInt(options.alive_timer * 0.6 * 1000); // 用户名和密码 - if (typeof options.username == 'string' && options.username.length > 12) - throw Error('user names are kept to 12 characters or fewer'); - if (typeof options.password == 'string' && options.password.length > 12) - throw Error('passwords are kept to 12 characters or fewer'); + //if (typeof options.username == 'string' && options.username.length > 12) + // throw Error('user names are kept to 12 characters or fewer'); + //if (typeof options.password == 'string' && options.password.length > 12) + // throw Error('passwords are kept to 12 characters or fewer'); // Will flag if (options.will_flag && (typeof options.will_topic != 'string' || typeof options.will_message != 'string')) throw Error('missing will_topic or will_message when will_flag is set'); </source> <br><br> === HTML5 === The device control page in WeChat is a H5 page. Using a MQTT client implement in javascript , using the mqttws31.js library: <source lang=javascript> var client_id = parseInt(Math.random() * 10000, 10) + '_' + mqtt_uname; var client = new Paho.MQTT.Client(mqtt_server, mqtt_port, "/mqtt", client_id); function failConnect(e) { console.log("connect failed"); console.log(e); console.log("reconnecting ..."); client.connect({userName: mqtt_uname, password: mqtt_pass, onSuccess:onConnect, onFailure: failConnect, mqttVersion:3}); } function onConnect() { console.log("onConnect OK!"); subscribe('dev2app/' + devid); } function subscribe(topic) { client.subscribe(topic); } function onMessageArrived (message) { console.log("Arrived Message: [", message.payloadString, "]"); try { job = JSON.parse(message.payloadString); set = job.d; } catch(e) { console.log("JSON object error!"); alert("JSON error, RX data is: " + message.payloadString); return; } if(job.m == 'set' || job.m == 'status') { //console.log("set ui state"); set_ui_state(set); } if(job.m == 'offline') { blockUI(); } } function onDisConnect() { console.log("reconnecting ..."); client.connect({userName: mqtt_uname, password: mqtt_pass, onSuccess:onConnect, onFailure: failConnect, mqttVersion:3}); } function mqtt_publish(msg){ var topic = 'app2dev/' + devid; message = new Paho.MQTT.Message(msg); message.destinationName = topic; client.send(message); console.log("publish message: " + msg); } function mqtt_init() { client.connect({userName: mqtt_uname, password: mqtt_pass, onSuccess:onConnect, onFailure: failConnect, mqttVersion:3}); client.onMessageArrived = onMessageArrived; client.onConnectionLost = onDisConnect; } mqtt_init(); </source> <br><br> == 极客定制 == === 编译固件 === 获取 noduino-sdk: <source lang=bash> $ git clone --recursive git://github.com/noduino/noduino-sdk.git noduino-sdk </source> 生成 toolchain (you need Python 2.7): <source lang=bash> $ cd noduino-sdk/toolchain $ ./gen.py </source> 编译: <source lang=bash> $ cd ../sketch/open-light $ make </source> <br><br> === 烧写固件 === ==== Serial ==== Prepare a USB2UART board, something like FT232RL or CP2102/CP2104: [[文件:Ft232.jpg | 800px]] '''Upload firmware throught serial for OpenLight Bulb:''' [[文件:Openlight-bulb-upload-serial-900.jpg | 600px]]] '''Upload firmware throught serial for OpenLight Controller:''' [[文件:5pin.jpg]] * USB2UART_GND ------> SmartNode_GPIO0 / Bulb_GPIO0 * USB2UAR_GND -----> SmartNode_GND / Bulb_GND * USB2UAR_RXD -----> SmartNode_TX / Bulb_TX * USB2UAR_TXD -----> SmartNode_RX / Bulb_TX Connect USB2UAR_VCC3.3 -----> SmartNode_VCC / Bulb_3V3 at last ESP8285 will be enter upload mode, we can upload the compiled firmware through serial using following commands in Linux: <source lang=bash> $ cd /path/to/noduino-sdk/sketch/open-light $ make produce ESPPORT=/dev/ttyUSB1 </source> In windows: <source lang=bash> $ make produce ESPPORT=COM7 </source> COM7 is your USB2UART device In MAC OS, maybe it's: <source lang=bash> $ make produce ESPPORT=/dev/cu.SLAB_USBtoUART </source> /dev/cu.SLAB_USBtoUART is your USB2UART device <br><br> ==== Online ==== ;; Access: http://dev.noduino.org/openlight ;; Login: * Username: noduino * password: noduino1234 Click the "Add files", select the user1.bin and user2.bin located in /path/to/noduino-sdk/sketch/open-light/build/ Then click "Start upload" to upload the user1.bin and user2.bin into the server temporaily <br><br> == 硬件原理 == === LED 灯珠 === LED 灯珠 (5730) 单颗特性为: * 尺寸 5.7 x 3.0 mm * 最大电流 150mA (0.5W) * VF 为 3.0 - 3.4V (Red LED为 2.0 - 2.2V) * 亮度 50 - 55 lm LED 灯珠其实就是一个二极管,只要有一个正向导通电压 (VF) 就能发光,一般为 2 - 3.5V,低于此电压灯珠不能发光,高于此电压,灯珠会烧坏。 '''LED 伏安特性:''' [[文件:LED-V-I.jpg]] * 高于开启电压,LED 发光, 开启电压对不同 LED 其值不同,GaAs 为 1V,红色 GaAsP 为 1.2V,GaP 为 1.8V,GaN 为 2.5V * 随着电压升高,电流指数级增大。。。 * 温度越高,开启电压越低,上述伏安曲线图,整体向左平移。。。 '''>>''' 控制灯珠亮度的,是电流大小,因此调光灯实际调得是电流的大小。电流超过额定电流,会加速灯珠老化,缩短灯珠寿命: '''OpenLight 16W 3200K 白光吸顶盘实测:''' * RGBW = 255, 四路电压 11.50V; 11.5V/4 = 2.875V * RGBW = 186, 四路电压 11.08V * RGBW = 125, 四路电压 10.50V * RGBW = 051, 四路电压 09.86V * RGBW = 005, 四路电压 09.43V; 9.43V/4 = 2.35V <br><br> === FP7102 === * 输入电压:3.6V ~ 28V * 输出电压:2V ~ 25V * 输出电流:2A * 效率:93% * 工作频率:320KHZ * 内置MOS为低内阻 PMOS * 4mA 超低工作电流 * 内置:过温,过流,软起动保护 [[文件:FP7102.png | 700px]] [http://www.feeling-tech.com.tw/km-master/ezcatfiles/cust/img/img/24/fp7102v02-lf.pdf FP7102 datasheet] <br> === MY9291 === 台湾明阳 4 通道恒流 LED 驱动芯片,可控制 R, G, B, W 四路 LED 灯珠 ;;特性: * 3.3 - 5V 电源电压范围(±10%) * 每个通道 5 - 350 mA 恒流输出范围 * 可承受最大输出电压 24V,支持多颗 LED 串联 * 外接器件少,仅需四个外接电组来设定四組恆流电流 ;;框图: [[文件:MY9291.app.jpg | 600px]] 电源为恒压源,可以多片级联,MCU 的控制线就两个:DI 和 DCK ;; 电源电压与灯珠串并联确定: * 12V 电源的情形,如选用 VF 为 3V 左右的 LED 灯珠,则需要 4 颗串联,这样每颗灯珠分到电压为 3V 左右;2V 左右的灯珠,则需要 6 颗串联 * 24V 电源,则 3V 灯珠 8 颗串联,2V 灯珠 12 颗串联 * 6V 电源,则 3V 灯珠 2 颗串联,2V 灯珠 3 颗串联 ;; 输出限流 MY9291 单路最大输出 350mA,为节约灯珠寿命,可限制通过灯珠的最大电流以节约灯珠寿命 最大输出电流限制: R = 380mV / Iout 满输出 350mA,则每路的限流电阻都得选为:1R,1/4 W 够用 OpenLight 球泡灯,R/G/B 选用电阻 4R7,限流为 81mA 左右,W 用两个 4R7 并联 2.35R 左右,限流为 162mA 左右。这样基本限制经过每颗 5730 (0.5W) 灯珠的电流为 80mA 左右,以延迟灯珠老化。这样整体功率被限制在 5W,如要增加亮度,可将这 5 个 4R7 电阻替换为 3R0,可将输出功率增加到 7W 其他可选择的: * MY9231 3 通道恒流 LED 驱动芯片 * MY9221 12 通道恒流 LED 驱动芯片 <br><br> === 可选方案 === OpenLight 铝基板上,LED 灯珠默认布局为: * Red LED 6 颗串联,正极接 12V,负极接控制板 R (MY9291 之 OUTA) * Green LED 4 颗串联,正极接 12V,负极接控制板 G (MY9291 之 OUTB) * Blue LED 4 颗串联,正极接 12V,负极接控制板 B (MY9291 之 OUTC) * White LED x8 (4 颗串联为一组, 2 组并联,正极接 12V,负极接控制板 W (MY9291 之 OUTC)) <br><br> == 电源 == === 12V === 220V 转 12V 恒压电源模块,额定 12W,1A 电流输出 <br><br> <br><br> == 参考 == ;;更多信息访问: * [[Noduino]] <br><br>
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